Status Ailment

There are currently nine Status Ailments in Wolcen Lords of Mayhem.

Each ailment is brought about by a Damage type, such as Fire Damage, causes the target to Burn.

The nine ailments goes as follows.

Stun
Stun Ailment is the ability to interrupt and prevent targets from acting or moving for a short period of time. The duration is default set at 2.0s.

Poison
The Poison Ailment is the ability to deal Toxic Damage over time and can be stacked up to your maximum Ailment's stacks number. Poison Damage, shows the Toxic Damage per Stack inflicted each time the Poison Ailment ticks. The first displayed value corresponds to one Poison stack whereas the second one represents the Damage for the maximum number of stacks you can put on one target.

Bleed
Bleed ailment causes the target to take Rend Damage over time and can be stacked up to your maximum ailment's stacks number.

Bleed Damage, shows the Rend Damage per Stack inflicted each time the Bleed ailment ticks. The first displayed value corresponds to one Bleed stack whereas the second one represents the Damage for the maximum number of stacks you can put on one target.

Burn
Burn is the ability to deal Fire Damage over time to your target and surrounding enemies. Burn Damage, shows the Fire Damage per Stack inflicted each time the Burn ailment ticks. The first displayed value corresponds to one Burn stack whereas the second one represents the Damage for the maximum number of stacks you can put on one target.

Freeze
Freeze ailment prevents the target from acting or moving.

Shock
Shock ailment inflicts Lightning Damage over time and additional Lightning Damage to shocked enemies in a small area around your target.

Shock Damage, shows the Lightning Damage per Stack inflicted each time the Shock ailment ticks. The first displayed value corresponds to one Shock stack whereas the second one represents the Damage for the maximum number of stacks you can put on one target.

Stasis
Stasis slows the movement and attacks of the target and can be stacked up to your maximum Ailment's stacks number.

Weakness
Weakness reduces all the Resistances and Damages of the target. Weakness can be stacked up to your maximum Ailment's stacks number.

'''Weakness Efficiency. '''The first points displayed corresponds to one Weakness Stack whereas the second one represents the Efficiency for the maximum number of stacks you can put on one target

Cursed
Cursed ailment increases the damage the target takes (according to self debuff in-game). Cursed can be stacked up to your maximum Ailment's stacks number.

Cursed Efficiency displays the Chance per Stack to spread a Status Ailment stack each time the Cursed Ailment Tick. The first displayed corresponds to one Cursed Stack whereas the second one represents the Efficiency for the maximum number of stacks you can put on one target