Content

Content
So far our knowledge on this subject is fairly limited but what we do know is that the main storyline should take around 12 to 15 hours to complete. Then we have a lot of side quests, dungeons (both endless and self-constructed) and a complex crafting system to keep us going!

The Chasm of Eternal Dawn
After completing the main story we will gain access to the never ending dungeon entitled 'The Chasm of Eternal Dawn'. This dungeon scales with your level and becomes increasingly harder as you progress through its never ending depths. The further you go, the more loot you get! You can only port out at certain times though, so be wary if your adventuring on hardcore! The chasm also inclused bosses, side quests and events!

Hero Defense Mode (stretch goal)
If we reach this goal then HDM has been described as a twist on diablo 3's rifts. The system involves grouping up and defending an artifect from invading mobs, whilst that is happening there will also be quests to do and bosses to kill. So you will have to be well organised to maximise your potential gains!

Gear Bounties
You recieve missions from NPC's, upon completion you recieve a magical item. For example you could recieve a chest piece, but you don't like the stats on it, well, with gear bounty loot you can reroll your stats once. So that chest piece that didn't suit your character could be rerolled and has a chance to turn in to something useful!

Leveling System
The game will focus more on the gaining of gear, spells and mutations to advance your power, rather than sheer stat point gains. You will gain stat points each level, but the primary power spikes should come from spell growth, gear and apocalyptic combinations. More in depth info can be found here -